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This creative idea aims to help people express their desire for disorderly external space through design. In fact, many people don't know what their favorite outdoor space should look like, because they are abstract and emotional. Therefore, I refer to the creative idea of Pollock, the representative painter of abstract expressionism: the initial creative stage is very casual, because we don't know where we want to go, but when we create to a stage, we will produce rational guidance, so that people can describe their ideal environment. It is closer to the mode of developing the game, but as long as users complete the work, they don't need to spend extra time maintaining it. However, due to technical and time reasons, we abandoned this scheme and chose the more familiar game interaction mode, and the scheme was replaced.
编写于:2022/1/11 15:13:15
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编写于:2022/1/11 15:13:15
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